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{{Expansion|This article is lacking information, sources, and article documentation.}} | #REDIRECT [[Room (Matrix)]]{{Expansion|This article is lacking information, sources, and article documentation.}} | ||
A Matrix '''room''' is a structure used to store, retrieve and separate [[Event|events]], and is generally used as "channels", or [[Space|spaces]], but it can be used more generically. | A Matrix '''room''' is a structure used to store, retrieve and separate [[Event|events]], and is generally used as "channels", or [[Space|spaces]], but it can be used more generically. | ||
Revision as of 09:46, 23 February 2026
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A Matrix room is a structure used to store, retrieve and separate events, and is generally used as "channels", or spaces, but it can be used more generically.
Internally, a room is essentially two things:
- A room graph, storing the "history" of the room
- The room state, deduced from the graph itself with a state resolution algorithm, and that stores metadata about the room itself.