Room: Difference between revisions

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#REDIRECT [[Room (Matrix)]]{{Expansion|This article is lacking information, sources, and article documentation.}}
{{Expansion|This article is lacking information, sources, and article documentation.}}
A Matrix '''room''' is a structure used to store, retrieve and separate [[Event|events]], and is generally used as "channels", or [[Space|spaces]], but it can be used more generically.
A Matrix '''room''' is a structure used to store, retrieve and separate [[Event|events]], and is generally used as "channels", or [[Space|spaces]], but it can be used more generically.



Latest revision as of 09:46, 23 February 2026

File:Tango-view-fullscreen.svgThis article or section needs expansion.File:Tango-view-fullscreen.svg

Reason: This article is lacking information, sources, and article documentation. (Discuss in Talk:Room)

A Matrix room is a structure used to store, retrieve and separate events, and is generally used as "channels", or spaces, but it can be used more generically.

Internally, a room is essentially two things:

  • A room graph, storing the "history" of the room
  • The room state, deduced from the graph itself with a state resolution algorithm, and that stores metadata about the room itself.
File:MatrixGraph.svg
A Matrix room graph, with events denoted as "E_n"